Okay. Now that I have all my equipment ready I am going to move onto the harder parts of making this mousetrap. I guess I am moving from easiest to hardest. I mean, I will have to put the sticker on the base, but I can do that later.
Right now I am going to do the little staples that hold the two sides of the spring as well as the little hook that precariously holds everything in place. I have three of these so thankfully I can just copy them once I make them! However, I have noticed that the staples have bent a bit near the bottom- I would imagine that is from maybe something that was underneath the wooden board when it was stapled, or maybe things getting pushed and shoved around while being transported from wherever this thing was made in its plastic wrapper with more mousetraps to its final destination. Since the ends of the staples being bent I do not believe is part of the design and if I was to recreate it using...whatever... in a more close fitting mechanical way they would not be bent I will render them like that.
The nice part about the mousetrap having three of these staples is that even though I lost one, I can still straighten one out and have one left over. Since the total length of the staple is 30mm, I am thinking that I will make a line that is 15mm, curve it and mirror it. Let's see how this works.
Wait now I am like... instead of offsetting it the width of the staple, perhaps it makes more sense to draw in the outer lines and offset those so that they are the middle of the staple width so that I can pipe it later. 1.2/2 is 0.6, so I'll try that.
I tried moving a line to right in the middle in hopes that I could just drag a control point over to it but that doesn't seem to work because it stays straight. Trying to join them just made a triangle. Hmm.
The staple seems to start bending near the .... nose? when there is 2.9mm left. subtract the .6 for width and that is 2.3mm. If the entire length of it in its folder form is is 13.2mm, (12.6 when adjusted for tolerance) then therefore 12.6-2.3 is 10.3mm is straight on both sides. So if both sides are 10.3 then I just need a curve at connects them that somehow has a length of 9.4mm. I guess it wouldn't be that long though, because of counting the thickness of the staple.... so a length of about 8.8mm.
I drew a line at where the length of the middle of the staple would end and one right in between my two straight staple edges, then drew a curve from the ends of the lines. The curve was too small so I played around with moving the control points around until it worked, however now I need to smooth it out. I tried filleting the corners, but it doesn't seem smooth enough.
I think I have to back to the kettle video because I seem to remember him doing something somewhere to make things even more seamless- of course I totally forget to what part of the kettle. Thankfully I kinda skipped to it right away, the curvature blends part.
I used the curve blend tool and held shift for symmetry. That seemed to do the trick and it looks more natural now. Though, is this staple the right length? It must be? The one I straightened out was still a little crooked after everything, but if its the right length long and across, it's gotta be right, right? I guess we will see if it fits in the holes.
I love adding the little textures so I found an image of some nickel... but it was low res and didn't look good. I just used the preset aluminum one.
Now I'm back to my ugh why I am using an object that is not amazingly in shape- I want to fillet the edges of the staple but they are beat up. I looked that some images of curved staples online- some are pointy and some are cut at an angle. I was trying to fillet them and it wasn't looking quite right.
Finding pictures of these things online is kind of silly because they are so small so they are not good resolution a lot of the time.
Maybe just cut at an angle for the last 1.6mm? I guess I will try to make a cylinder then rotate it at an angle so that the length of the face that is cutting is a line that goes from 1.6mm up the side to the bottom corner of the staple. I made the cylinder just some arbitrary long length, and also added a line in a different color that was 1.6mm long to see where I have to go. I rotated the cylinder, moved it into position, then put on planar and copied it to the other end of the staple as well. I then used the boolean difference to cut it and it looks perfect! Haha too perfect.
Now how the heck do I get them in the holes properly? I rotated them so that they were standing up, however I think that some of the holes are a little wonky. I will play with them a bit.
Once again I run across the issue with having a soft organic parts object. The staples obviously pushed wood apart and the hole that they made is not a perfect replica of the staple shape from wear as they were jiggling around in there a few tenths of a mm. Sawing the board of the mousetrap apart to micromeasure every little bit of the hole to perfectly render it would be a bit silly. I decided to position the staples the way I assumed they would've been in the hole if say, they had kept their shape, but not counting the wood that probably was just smooshed to the side. I do not know, I am not a wood machinist? Wood physics scientist? If it was all before it was put together, there would be no holes. If we were making it better I suppose the ends of the staples would be threaded with tiny nuts on the end. If there is a problem with this I suppose I could drag the control points of the holes through the board to fit the staple perfectly but I also do not know how accurate that would be. I guess it is a judgement call, and I am going to attempt to err on the side of not overdoing it (but am definitely not opposed to changing it later to improve my mark later if that's an issue/
option!)
Changing object visibility temporarily while copying and lining up the staples in the assembled vs not assembled render has been super helpful so that I am not getting confused.
For the staple that was in a bit crooked, I found it helpful to draw a line between the centers of the holes and then line the center line of the staple up with it.
Now that I had multiple parts, I made a copy that I shifted down 100mm. I then moved the staples up into the air (maybe on the z axis? it was z to me) 20 mm. Wow it looks so nice rendered.
Now I just have: Long sticky part, springs (but yay! They are each other mirrored!) the square part, and the part that the lil danger snack goes on. I am going to have a lil snack for a treat.
Okay after some curry I am now ready to tackle the next part: the little square thing that snaps down and is actually the weapon of murder here. I measured the edges as long as possible, but then realized that I have to subtract the width of the metal pipe from it because once again I will have to do just a bunch of lines that turn into a pipe.
I started with the edge with the hook because that was the most complicated so that made sense to me. I wanted to get the positioning of the hook part properly and figured that I could use the curvature blend thing that worked good for the staples. I drew some lines on a different layer so that they would be a different color that correspond to points that my curves should hit. I thought it was beautiful but then I noted the front view was all wonky!
I moved everything down to the same height on the z axis and did it again.
Then I made the rest of the square but since they kind of interconnect I was trying to figure out the best way to make and connect all these bits without the ends that hooked together causing each other trouble.
For fitting the end of the square in the loop, I wound up drawing a line the same height as the widest part, and marking the middle section with an intersecting line at the midpoint, and then i rotated that line that was going through the loop with the center of rotation being where it connected to the line parallel to the one with the hook and made it so that it lined up with the center of the hole.

Now I just have to move and add a material to it. I chose a screenshot of some zinc chromate because that seems to be what the material is- however, it just doesn't want to look like anything but plaster. I can't quite figure it out. I even tried just changing it to yellow metallic in the color settings as well as the plywood that I had used for the base of the mousetrap but it just still isn't doing it. However, this is not a part that I can assemble into my quite yet, as it needs other parts that hold it in place, I can just leave it for now. Oh wait when I was turning off the layer visibility they were still visible? but i swear I tried changing their layer a few times. Oh well, whatever, it's all good now.
The bends in the long part were kind of complicated, so I basically decided that I was just going to take a picture and scale it and then draw over top of it- if it was good enough for Daniel, it's good enough for me.
I did the whole overshooting the lines thing that he did and I think it went pretty well. I joined the curves that were opposite sides of the loop and filleted them because they seemed pretty equal. Then I exploded them so that I could fillet the bend in the stem part that happened later one differently. I couldn't tell that they were being filleted by the preview because it was so small! so I had to zoom in.
I also apparently stopped taking screenshots at this point for whatever reason, who knows.
I tried to use the curve blend again for the loopey curve, but it definitely does not joining bits that run away from each other at obtuse angles. I wound up making a circle and trimming both the lines and the circle then joining them with the continuous curve tool again and piped it. Beautiful!
I am trying to draw out the little silver metal thing that holds the danger treat but I keep drawing my diagram super small? In fact I redrew it larger, but then when I went to draw it from another angle I made it small again! what is wrong with me?? I think I should actually just go to bed. I feel okay with what I've done today- just the rest of this little treat thing, the springs (ugh, the hardest part) then putting it together and making the sticker part for it! I think maybe I can finish it tomorrow then go have fun with pottery Sunday.
It's unhappy rendering it for some reason, and I realized that I will need to find a still together mousetrap to remember how to assemble it.